Artworks:      Click here   
  SHULGIN, Alexey Anatolievich 

 Biographical information 
 
Artist, curator, musician
born 1963 in Moscow
lives and works in Moscow

1988 Founded "Immediate Photography" group
1994 Created electronic photogallery "Hot Pictures" on the Internet
1995 Founded Moscow WWWArt Centre http://sunsite.cs.msu.su/wwwart/
1997 Invented Form Art http://www.c3.hu/collection/form/
1997 Started Easylife site http://www.easylife.org/
1998 Founded 386 DX cyberpunk rockband
1999 Webmaster at FUFME, Inc.

2000 Professor at Pro Arte Institute, St. Petersburg
2002 - 2005 Curator of Read_Me software art festival, Moscow-Helsinki-Aarhus-Dortmund href= http://readme.runme.org/ target="n_win">http://readme.runme.org
2003 Co-organizer of Runme.org, a software art repository http://runme.org
Since 2004 - co-owner of Electroboutique, http://electroboutique.com
 

 Collections where works are held 
 
 

 Participation in exhibitions and auctions 
 
 

 Autobiographical notes 
 
Electroboutique is a unique creative electronics production company, a media art gallery and an artist collective. Our products are developed in modern technological forms, - user-friendly electronic devices and computer programs, which at the same time are the artworks. Our products exist beyond national and cultural borders; they could be seen in trendy interiors, as well as at contemporary art exhibitions and art fairs. Our amazing products are born where cool aesthetics meets information technologies, modern design, pop-art and real-time data processing. Our techniques amalgamate open source and proprietary solutions with best media art inventions of past decades. We make up-to-date market-friendly art, following recent critical discourses. Pride is a natural feeling of the owners of our products.
Electroboutique

No-Brain Art is an intellectual art, independent of critical interpretation.
No-Brain Art is the art that gets in a direct contact with public here and now.
No-Brain Art has nothing in common with the paradigm of the artist`s inner life.
No-Brain Art does not talk in riddles and doesn`t imply any direct references to other texts or artifacts.
No-Brain Art is filled with cultural and ideological codes that are read by the viewer on subconscious level, without reasoning.
No-Brain Art is a hi-tech and expensive art with a lot of intellectual and manual labor invested.
No-Brain Art defies common superstition that anybody can make contemporary art.
No-Brain Art is the art that, when you first meet it, seems to have existed always, but when you leave it, you immediately start missing it.
No-Brain Art doesn`t impose any opinions and at the same time carries a lot of advanced ideas.
No-Brain Art harmoniously embodies the Western idea of progress and the Oriental idea of emptiness.
No-Brain Art gives an enjoyment of perception to the viewer, a pleasure of creation to the artist, just the critic left gnashing aside.
No-Brain Art Manifesto by Electroboutique
 

 What the critics say 
 
Electroboutique`s projects are playful, emotionally appealing; and people vividly react to them with almost childish joy. Such precious types of attention are triggered and maintained through various types of routes. Aesthetic experimentation here links to creative production and forms of interaction used in media and creative industries, fostered and nurtured in everyday life, trained through channels and calls for self-realisation, through the need for creative labour, flexible life style and playfulness of the creative class. From the political popularity of the "creative city" programs to the "go create" and "think different" commands of electronics corporations, everyday landscape invites, demands and channels individuals into specific forms of subjectivation, of becoming creative and enjoying uniqueness. Electroboutique is best at reacting at the unseen proliferation of "artistic" discourses into business, politics, and control apparatuses; all of Electroboutique`s works comment on the "rise of the creative class" in their own specific aesthetic ways. Electroboutique frames these endeavours into objects and introduces them to new audiences. These explorations are rooted in years of work of net pioneers, geeks and artists, amateur and gamers. As such, Electroboutique is a true digital avant-garde re-dislocation to contemporary art.
Olga Goriunova "Funny but not very much"
 

 Bibliography 
 
 

* - This information has been provided by the Soros Center for Contemporary

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